To-do list!


 * Find causes of sinking ship.
 * Theories include:
 * Disconnected player
 * Player killed any time after buying the ship
 * set time with no triggers
 * amount of damage to ship
 * any combination of the above
 * Note that ship pieces blown onto Map Elements also despawn after that ship sinks
 * Verify that Spawning Buttons only fail to spawn when last boat spawned hasn't been sat in yet
 * Possibly only driver's seat counts towards allowing new boat to spawn
 * Possible there is a timer that allows new boat anyway, to make sure the button isn't broken if the ship is destroyed before being sat in
 * Or it could allow spawning just because there is no 'unsat in' driver's seat if the seat is destroyed
 * Finish padding out the ship infoboxes with actual information rather than strategy tips
 * Get dialogue tree template from a RPG wikia for Help Pirate and Shop Pirate
 * Interactive map
 * Gravity Coil quirks need researching
 * Flinging/interactions with bombs/flintlocks???
 * Giant Ship teleport needs definite research